New World Team Details the Upcoming Cooking Overhaul in Season of the Guardian

Feb-27-2024 PST Category: New World

In the ever-evolving landscape of New World, the Season of the Guardian marks a pivotal moment as the game's developers gear up for a significant rework of the cooking and food system. With a focus on reducing complexity, enhancing utility, and revitalizing fishing mechanics, the upcoming changes promise to streamline the culinary experience for players while injecting new life into the game's economy and progression.


Simplifying Complexity: A Leaner Approach to Cooking

Cooking, as one of the core Tradeskills in New World, has long been praised for its depth and variety. However, over time, the sheer number of recipes, buffs, and food types has grown to a point where it can be overwhelming, particularly for newer players. Lead Seasons Designer Patrick Smedley acknowledges this challenge, stating, "One of our goals with some of the loot reduction was to make that inventory management a little easier for players, because playing inventory sim, it's not the most engaging part of our game."


In response to player feedback and a desire to New World Gold enhance the overall player experience, the development team is embarking on a comprehensive overhaul of the cooking system. The primary objective is to streamline the skill while ensuring it remains viable and rewarding for players. This entails reducing the number of food types, eliminating underutilized split attribute foods, and focusing on pure attribute foods.


A Leaner, More Accessible Culinary Experience

As part of the cooking overhaul, players can expect several key changes aimed at simplifying the process and improving accessibility:


Reduction of Food Variety: Underused split attribute foods will be phased out, leaving behind only pure attribute foods. This consolidation aims to streamline the cooking experience and eliminate unnecessary complexity.


Streamlined Access to Recipes: The update will simplify access to pure attribute food recipes, making them more readily available to players. Additionally, the level requirement for consuming tier 5 Gathering and Tradeskill foods will be reduced to 15, allowing players to enjoy their benefits earlier in their journey.


Inventory Management Improvements: To mitigate the impact of deprecated recipes on players' inventories, ingredients for obsolete items will be automatically replaced if found in the player's inventory. Moreover, physical recipe items will be updated to reflect the new changes, ensuring a seamless transition for players.


Batch Crafting: Going forward, players will have the option to craft bundles of three meals at a time, as opposed to crafting individual meals. This change not only streamlines the crafting process but also incentivizes players to gather resources in advance, leading to a more efficient and rewarding experience.


Fishing Revamp: Making Legendary Fish Truly Legendary

In addition to the cooking overhaul, the upcoming update will also revamp the fishing mechanics in New World, with a specific focus on legendary fish. In their current state, legendary fish lack the sense of rarity and prestige befitting their status. To address this, the development team plans to make legendary fish more challenging to catch and incorporate them as ingredients in some of the game's most valuable recipes.


By elevating the significance of legendary fish and integrating them into the culinary landscape of New World, the update aims to New World Gold for sale enrich the fishing experience and provide players with greater incentives to engage with this aspect of the game.


Conclusion: A New Era of Culinary Adventure Awaits

As New World prepares to enter the Season of the Guardian, players can look forward to a revitalized cooking system that prioritizes simplicity, accessibility, and immersion. With a focus on reducing complexity, enhancing utility, and revitalizing fishing mechanics, the upcoming changes promise to redefine the culinary landscape of Aeternum.


As players embark on this culinary adventure, they are encouraged to provide feedback and share their experiences with the new cooking system. With the support of the community, the developers aim to continue refining and enhancing the cooking experience, ensuring that it remains a rewarding and enjoyable aspect of the New World journey.


In the words of Lead Seasons Designer Patrick Smedley, "We're excited to see how players respond to these changes and to continue iterating based on their feedback. Together, we can make the cooking experience in New World truly legendary."

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