New World's Culinary Revolution

Mar-04-2024 PST Category: New World

As the world of Aeternum continues to evolve, New World's Season of the Guardian heralds a significant transformation in the realm of cooking and food. With Season Five on the horizon, players can anticipate a comprehensive rework of the cooking system, aimed at streamlining the experience, enhancing usability, and adding depth to culinary pursuits. In the latest Forged in Aeternum video, the development team offers a glimpse into the intricacies of this eagerly awaited overhaul, shedding light on the rationale behind the changes and detailing the improvements that players can expect.


Simplifying Complexity: The Need for Change

The decision to overhaul the cooking system stems from a recognition of the inherent complexity that has crept into New World's culinary landscape. Over time, the proliferation of recipes, food types, and buffs has led to a sense of overwhelm, particularly among newer players. Patrick Smedley, Lead Seasons Designer, acknowledges this challenge, emphasizing the desire to New World Gold streamline the cooking experience and alleviate the burden of inventory management.


"One of our goals with some of the loot reduction was to make that inventory management a little easier for players, because playing inventory sim, it's not the most engaging part of our game," remarks Smedley. Thus, the upcoming changes aim to strike a balance between viability and simplicity, ensuring that cooking remains an integral aspect of gameplay without burdening players with unnecessary complexity.


A Leaner, More Accessible System

Central to the cooking overhaul is a reduction in the number of recipes and food types, focusing on retaining only the most useful and impactful options. The removal of underutilized split attribute foods streamlines access to pure attribute foods, simplifying the decision-making process for players. Additionally, the level requirement for consuming tier 5 Gathering and Tradeskill foods will be reduced to 15, facilitating earlier access to beneficial consumables.

Moreover, the cooking overhaul introduces changes to the crafting process itself, with players now creating bundles of three meals instead of crafting individual items. This adjustment not only encourages strategic resource gathering but also rewards players with increased XP and a first craft bonus for each new item created, enhancing the overall crafting experience.


Fishing: Reimagining the Hunt for Legends

In tandem with the cooking overhaul, Season of the Guardian seeks to elevate the significance of fishing by revamping the acquisition of legendary fish. Previously, legendary fish lacked the prestige befitting their name, as they were easily caught without much challenge. The upcoming update aims to rectify this by imbuing legendary fish with greater value, making them essential ingredients in some of the game's most coveted recipes.


By integrating legendary fish into high-value culinary creations, New World enhances the allure of fishing as a rewarding and engaging activity. Players will now embark on epic quests to reel in these elusive aquatic treasures, adding a new dimension to their culinary endeavors and forging deeper connections with the bountiful waters of Aeternum.


Embracing Player Feedback and Beyond

As the New World team embarks on the journey of reimagining the cooking system, they emphasize the importance of player feedback in shaping the evolution of the game. With Season of the Guardian poised to New World Gold for sale usher in a new era of culinary exploration, players are encouraged to provide input and insights to help refine and enhance the cooking experience further.


In the ever-changing world of Aeternum, the Season of the Guardian promises to be a time of transformation and renewal. With the cooking overhaul serving as a harbinger of things to come, players can look forward to a richer, more immersive gameplay experience that celebrates the joys of culinary mastery in the mystical realm of New World.


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