Lost Ark: ​System idea to end RMT and Bots

Jun-18-2022 PST Category: Lost Ark

It is impossible to create captcha-style tests in the same way as bots are able to solve them because any SG changes requires testing. Bots don't need QA time. The only option is to modify the game in a way that makes it virtually impossible to perform RMT. SG is able to accomplish this, as it's their game. are able to alter anything they want in it. Do not focus on catching bots at work. If they aren't able to transfer the gold, they will go away.


What is the process of RMT function in LA?

Many accounts earn tiny amounts of gold per day. Then , they must transfer that gold to one account. Then , they must transfer the gold back to the customer.


What should we do to help in preventing this process from happening?

The focus should be only on gold pools. There is no way that an RMT client would wish to purchase 100000g of gold and then receive 100 emails with 1000g from 100 random people. The bots are pooling the gold onto an account that is a master. There ought to be a simple method to create an automated system that will be activated in the event that an account receives lots of emails with tiny gold pieces in it, from hundreds of other accounts. It is then easy to remove all that gold.


They also make use of Auction Houses to collect gold. It is necessary to establish a method to calculate the overall value of any accessory, stone or other. It's not as hard as you may think, and could be done manually within a single day by anyone who understands the game. A computerized system is the ideal, however, as you may be unable to spot something odd manually. There are MAYBE five combinations of accessories each class that can be worth over 1000g. If a player sells multiple items that have lower values than 100x their actual value (a botter of the gold) the system automatically eliminates the gold. This is to protect against the scenario where the player is legitimate and buys an "low worth" accessory at 10x its worth because they're novices and think that it was worth it (b/c the system only kicks in the system if someone purchases/sells 10or more items of low value). examples of "low value items" level 1 Tier 2 gems, T3 Earings with Expertise+Expert+Grudge, etc.


You'll also need to have the same systems (for only mail) in the same place for all honing mats as well as everything else you can send that is not a cost to pheon. They can gather guardian stones through mail and sell them on an account (pooled gold at present).


Similar to gems. You can purchase the cheapest of the most expensive level T3 gems that their gold could purchase and then send that gem back to their master bot which will then sell it (boom of pooled gold).


If there's a hole in the game, it allows bots to pool gold of one account, that should be identified and eliminated without being detected. There is no reason to to have several accounts transfer tiny amounts of gold into one. Streamers can be collateral damage, sry Asmongold however it must be addressed.


"Yeah however me as well as six of my friends sent our friend who recently started playing 1000g so we shouldn't allow this to happen"


Sad man... it's bound to be collateral damage to your game for certain. However, your friend not receiving 5000g at once is worth it to function with a functioning economy. There are no queues.


Thoughts:

When you design a system to stop cheaters, you have to consider how they'll attempt to sneak through your system. There's probably a method that the bots be able to leapfrog the gold increments slowly and then transfer it until they reach an account that is the main one. Similar to 2


Bots of lower tiers send their gold to a medium level bot, and two medium tier bots will send their precious metals to higher level bot. So, an account will not be blocked from receiving hundreds of emails full of gold. Therefore, your system must be monitoring exchanges that are following this gold leapfrogging in some way.


Setting a maximum amount of 500g on T1 as well as T2 accessories is a great option too, since they're not expensive to purchase. Similar to low-level gems.


Pros:

The punishment is aimed at the sellers, but not those who buy. Thus, the "spenders" do not need to be punished.

- Doesn't require constant updates like a captcha test. It needs to be developed to ensure that bots understand completely how the new system operates and are still unable to market RMT.


Cons:

Streamers don't receive mats or even gold from their viewers any more.

Rare cases where multiple friends give one person resources or gold are inaccessible to.


Do you see any flaws in my concept? I've thought about it many times and would like to hear from you! And Lost ark gold for sale - buy easy & cheaper on P2Pah.com.

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